Patch v1.5.1
Anthrim » Devlog
General changes:
- Updated the "Advanced Item Info" setting to display advanced info even if you haven't documented the item in your logbook.
- Challenge Wave payout is now always $50.
- It used to be $40 for Wave 5. Only Wave 5. I don't know why I made it like that. All the other waves gave you $50, so why would this one give you $40? Make it make sense. You can't.
Enemy changes:
- On Normal difficulty, enemy HP multiplier reduced from 100% => 75%
- On Hard difficulty, enemy HP multiplier reduced from 100% => 90%
- On ALL difficulties, enemy move speed reduced by ~7%
- Wave 3: Slightly reduced enemy density.
- Grunt
- Base HP reduced from 90 => 80
- Lobber
- Base HP reduced from 275 => 250
- Reduced firerate by 10%.
- Adjusted hitbox to make him easier to hit.
- After its rework, this enemy has become really oppressive. I don't want to do anything rash though, so I'm making small changes that should make it slightly easier to deal with.
Bugfixes:
- Fixed John's Gizmo, Bittershroom and Transmitter Node not teleporting to you when starting wave. (They'd be stuck in place...)
- Fixed unlocks not being disabled in Sandbox mode.
- Fixed certain profile stats still being tracked while in Sandbox mode.
- Fixed a potential crash when opening the game without an existing save file.
- Fixed certain status effects expiring way too early...
Files
anthrim-win.zip 116 MB
Version 104 4 days ago
Get Anthrim
Anthrim
Murder Millions.
| Status | Released |
| Author | Froghouse |
| Genre | Platformer, Action, Strategy |
| Tags | 2D, Arcade, Difficult, Godot, No AI, Roguelike, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Patch v1.5.22 days ago
- The Champions Update (v1.5.0)4 days ago
- Patch v1.4.319 days ago
- Patch v1.4.224 days ago
- Patch v1.4.127 days ago
- The Variety Update (v1.4.0)28 days ago
- Patch v1.3.137 days ago
- The Blue Horizons Update (v1.3.0)37 days ago
- Patch v1.2.147 days ago

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